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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
Free DG/ORE Downloads at Detwillerdesign.com PDF Print E-mail
Written by Dennis Detwiller   
Monday, 30 November 2009

It just struck me that a lot of people don't know about my  site; a bunch of high quality free stuff is up on my site.

http://web.me.com/drgonzo/Site/Download.htm

CALL OF DUTY
“Call of Duty” is a Call of Cthulhu scenario set in the fictional city of Durban, Rhode Island. The investigators play agents from the Federal Bureau of Investigation trying to shut down Antonio Marchesi's illegal operations, which include nefarious acts such as bootlegging and the release of Gods from beyond space and time. 

MYSTERIA MATRIS OBLITAE
Mexico 1929. An unknown specimen from the jungles draws investigators to an isolated town on the edge of nothing. There they find a darkness that pre-dates humanity.

A VICTIM OF THE ART
“A Victim of the Art” is a Delta Green scenario set in the fictional town of Glenridge, Long Island. The investigators play Delta Green agents and/or friendlies brought in to solve a series of grisly murders which have rocked the small, rich, seaside community. The killer is not human – but the perpetrator is.

NIGHT FLOORS
“Night Floors” is a Delta Green scenario set in Manhattan, New York. The investigators play Delta Green agents and/or friendlies brought in to catalogue the articles of a missing painter. The bizarre tapestry of items in her apartment hints at something more than the everyday; for those few who can solve the mystery the rewards are reaped . . . elsewhere.

FUTURE/PERFECT 1 TO 3

92-pages of Delta Green horror. Explore the darkness that the bizarre electronics magnate Arthur Hunt wrought upon the world before his untimely death in 1952. Unravel a murder, time-travel and a mystery 40 million years in the making. 

MUSIC FROM A DARKENED ROOM
An 34-page Delta Green scenario delving into the mysteries trapped within 1206 Spooner Avenue... Dozens have died within the haunted walls of this mundane looking house. What darkness is at work here, and what will it take to slake its thirst for innocent blood?

NEMESIS
NEMESIS is a dark horror game — designed to emulate the works of H.P. Lovecraft, Stephen King, Ambrose Bierce, Brian Lumley, William Peter Blatty as well as settings such as Delta Green and the Gilchrist Trust — in a roleplaying game. It is a new, faster, more elegant way of handling both combat (the One Roll Engine) and the sanity-rending effects of horror (the Madness Meter). It picks up where its predecessors left off; creating an incredibly rich, eminently expandable game structure to be built upon. It can handle everything from a gritty Delta Green Operation into deepest Burma or an over-the-top brawl with the Ogdru Jihad in the world of Hellboy.
The system is eminently scalable and customizable.
Written by Dennis Detwiller and Greg Stolze, NEMESIS combines the talents of two creators who have made a name for themselves in horror (Delta Green, Unknown Armies).
The ransom for this project has been filled.
Enjoy the work you or your fellow gamers have made free, forever.

INSYLUM
You are here — in the Asylum — because of something you did.
You don’t recall the specifics; not yet, but you’re here to work through your problems in a constructive manner. You’re Insylum to remember. You remember a party. A mask. A play… You remember the end of the world.
You and your friends — what of them you have — talk and talk. About the past. About the things you think are real. You differ on many points, but you can all agree on one thing: Sometimes it’s best not to remember.

__________________ 

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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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