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Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.

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Home arrow ORE Rules arrow Experimental Rules arrow [Hack] Assisting others
[Hack] Assisting others PDF Print E-mail
Written by Benjamin Baugh   
Thursday, 27 August 2009

You can take an Assist action, and throw Width in dice to someone else next round, or take it yourself. Wild Talents has this as a function of powers, but I like the general utility of it, so if players do it creatively they can use anything they like for an assist.

My players really dig it, and it gives them something to do when there's a mismatch between their characters' capabilities and the current menace. They can assist the guy who's making an impact.

Similarly, defending other people.

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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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