Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
Niki Sanders is a former Las Vegas casino worker who is raising her son,
Micah, alone because her husband D.L. is a fugitive. In order to
pay for
Micah's private school tuition she used to work as a Internet stripper. Often
an utterly ruthless and somewhat impulsive alter-ego
named Jessica possesses
her.
Jessica has committed several crimes, including a number of murders.
Niki eventually turned herself in toLas Vegas police, fearing that she or
Jessica might hurt her/their son (though Jessica has been shown to be
extremely protective of Micah).Niki confessed to multiple murders but was
released on the orders of the mysterious casino owner, Mr. Linderman.
Jessica is now paying off an old debt to Linderman by working for
him as an enforcer and assassin. When one personality controls their
bodythe other can be seen and heard by the other as their reflection
in any mirrored surface. They often argue with one another. Jessica
ishighly confident, bold, fearless, and has super strength. She might
be more resistant to damage than ordinary human beings, but this is as yet
unclear.
When Jessica is in control there is a small tattoo on the back
of her right shoulder. Niki's deceased twin, who died in 1987, was also
named Jessica. There is no evidence that NIki's evil twin is actually
her deceased sister. Niki may or may not have super strength or
otherpowers. Since Wild Talents doesn't possess any other clear way
to reflect the benefits of being exceptionally good-looking,
Niki's Command stat largely reflects her ability to use her looks to get
what she wants. Jessica's personal magnetism is strong, so her Command
ishigher.
Jessica/ Niki Sanders - Protective Mother (182 total Cost) Source: Unknown Permission:
Theme - Super Evil Twin (5 points)
Body 2 (6) Coordination 3 (4) Sense 3
Brains 2 Command 4 (5) Cool 2 (5)
[80 Points] Niki's are the basic
stats. The stats in the parenthesis are Jessica's.
Body +4 Coordination
+1 Command +1 Cool +3
Flaw: Only When Jessica -2/4/8
[27 Points]
Deadly +1 Shock +1 Killing to all actions related to Body [12 Points]
Penetration 2 to all actions related to Body [6 Points]
This is what I've done in order to attempt to model Niki/ Jessica's good
looks: +2 Command Flaw: Looker -2/4/8
Both Niki and Jesica have a +2
to Command, but only in situations in which their good looks would benefit
them. [6 Points]
(This can bring Niki's Command up to 4, and Jessica's up
to 5)
Here is my first attempt to come up with something to simulate
the personality stuggle that Niki and Jessica experience:
Intrinsic:
Rivals [-3 Points](This may be too low a cost)
Whenever Niki or Micah's
security is endangered or any other high stress situation occurs Jessica may
take over. Niki may choose to rollher Cool + Stability to attempt to resist.
The more immediate and extreme the danger is, the higher the difficulty level
of the roll.
Niki seldom tries to resist because she subconsciously
realized that Jessica is much better at insuring their survival. Once Jessica
is incontrol, Niki may attempt to reassert control once a day, any
time after the danger has passed. To resist, Jessica must make a Cool
+Stability roll. Jessica's difficulty roll will be higher if she has bbeen
in control for a prolonged period of time or has just failed in some
important way.
When Jessica accidentally hurt Micah, the difficulty
level of her roll was very high. Both Niki and Jessica may take control very
briefly (as the GM wishes) in order to plant evidence, leave notes, or
complicate the plot in other ways.
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