Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
I offered my players a deal they couldn't refuse: They transcribe their
characters for posting and I will post the stats of the mysterious
priest circa his unjust defeat...
There are often things or leads in my games
that go untouched by the players for a number of sessions. When they
forget about something, I have a tendency to do the same, and I’m
subsequently surprised when they finally come into play again.
Uncounted eons ago, when the Elder Things came to this planet, they
began their experiments with Ubbo-Sathla on what is now called
Antarctica, attempting to genetically engineer the perfect servitor
race, the Shoggoths.
The following text is in no way an attempt to provide a definitive
reference point from which to understand the Mythos, nor do I attempt
to claim it is wholly original or in any way superior to other "unified
Mythos theories". Further, I do not attempt to synthesize all of the
material currently out there, for several reasons.
I've developed some ideas on how to correct the problem of giving the
Great Old Ones (GOO) something of a micro-managerial role. Some persons
might think this doesn't suits them. GOO don't need to scheme and plot.
They simply are, and they tempt other people to scheme and plot on
their behalf by virtue of their being. DG isn't about the monsters, but what people do with
and on behalf of the monsters.
Here's another project that I'm working on, an additional Mythos threat
to spring on DG investigators. I've written a bit of history on it. Keep
in mind that everything is in rough draft form at this point.
Ladies and Geltlemen, Welcome to Season 2 of Game Geeks on Youtube.
Here, at the very top of Season 2 Ladies and Gentlemen, Boys and girls,
friends and lovers, children of all ages: Delta Green: Eyes Only.