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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.

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THE LATEST NEWS & ARTICLES
The Loneliest Blade
ORE Fantasy - Martial Paths
Written by Chris Cooper   
Monday, 16 November 2009

This fencing martial path uses a single one-handed sword used one handed. It is about quick foot work combined with accurate slashes and quick thrusts. It seems to be a favourite with jovial pirates, gentlemanly thieves and slumming aristos - as if anyone could tell the difference.

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Advanced Crossbowyership
ORE Fantasy - Martial Paths
Written by Chris Cooper   
Monday, 16 November 2009

The crossbow is the height of the Uld’s mechanised technology. It’s power is fantastic but slow. But the Ulds are nothing except cunning and the nation’s crossbowers are greatly feared by their neighbours’ soldiers.

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Thunderous Spears of the Glorious Sky
ORE Fantasy - Martial Paths
Written by Chris Cooper   
Monday, 16 November 2009

The warrior-priests from the Monks of the Sky revere the sky full of weather and storms. They see the sun, moon and stars, the rain and clouds and lightning as sacred features and events. Because of this devotion their holy symbol is a lightning bolt and their weapon is the spear.

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Opetkan Vanishing II
ORE Fantasy - Esoteric Disciplines
Written by Chris Cooper   
Saturday, 07 November 2009

I have always felt the the “spying” stealth discipline Opetkan Vanishing was a little off because out-of-place second rank Undifferentiated Occult Knacks. This obviously felt like a Counterspell ability.

 

While looking for a replacement second path, I ended up fiddling with the whole thing. Then I also wanted to see what I can do for the Thief God's esoteric path.

 

See First Year of Our REIGN, page 80, for original version of Opetkan Vanishing for comparison.

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God dies
ORE Superheroes - Superheroes Worlds
Written by Maine75Man   
Thursday, 05 November 2009

Well maybe not “The God” but a god dies.

A cosmically powerful being on the order of Cuthulu or Galactus dies somewhere in the vicinity of earth, the moon, Alpha Centuri, R’leh, the next dimension on the left something like that. The point is it happens metaphorically close enough that the only place for all that power to go is earth.

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Sungazing
ORE Fantasy - Esoteric Disciplines
Written by Chris Cooper   
Thursday, 05 November 2009

The Sunwise Healers, also called sungazers by the dull, ignorant and misunderstanding foreign masses, have unique magical skills often take them far away to foreign lands - especially those who value independence and enterprise over the squabbling between the begging hordes, the Concordance's Church of the Sun Mother Resurgent, the orthodox Church of Sun Mother, the Supernal Fellowship and the Wronged. As such, they are forced to rely more and more upon the spirit that dwells within them. Through dedication they can improve this interaction with the sun spirit inside and improve their station.

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The Way of the Windfoot
ORE Fantasy - Esoteric Disciplines
Written by Chris Cooper   
Wednesday, 04 November 2009

This is intentionally a little powerful but it needs to be kickass for people to buy. I remember there was another jumping discipline posted somewhere else but I have no idea how similar mine is to that.

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