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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.

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THE LATEST NEWS & ARTICLES
Arc Dream at DragonCon this weekend
The News - Latest News
Written by Shane Ivey   
Tuesday, 01 September 2009

Arc Dream Publishing will be at DragonCon this weekend in Atlanta!

We're sharing space with our friends at Holistic Design, so look for us in booths 407/409 in the Marriott Marquis Exhibitor Hall. 

We're running a LOT of games over the weekend, including a whole series of Midnight Games featuring registered games, pickup games, and spooky midnight movies for people who just want to come hang out. 

More... 

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[Hack] Dice Exceeding 10
ORE Rules - Experimental Rules
Written by Bipolar Bear   
Thursday, 27 August 2009

Each die in a pool that exceeds 10 allows the player to re-roll a die after they have been cast.

For example: one character in my Fallout game is a major user of combat drugs. When he gets his weapon skill + Coordination to 12 with pharmaceutical enhancement, he can roll 10 dice and then re-roll any 2 he wants.

 
[Hack] Multiple actions
ORE Rules - Experimental Rules
Written by Halloween Jack   
Thursday, 27 August 2009

You can always use multiple sets that you roll, without declaring or taking a penalty for multiple actions, with the caveats that:
a) You can only use them for the skill that you rolled
b) you can't use multiple sets against the same target.

So the advantage of declaring multiple actions and taking the penalty is that you can use two skills at once, or attack/use a skill on the same target multiple times.

This is, of course, meant for high action games.

 
The Source
ORE Fantasy - Sorcery Schools
Written by Felix   
Thursday, 27 August 2009

This has been sitting on my hard drive for a while. I made it partly to test the rules for building spells in one of the Reign supplements. I can't decide whether it's awesome , stupid , or some combination of the two.

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Mask of the Soul Drinker
ORE Fantasy - Sorcery Schools
Written by Dorchadas   
Thursday, 27 August 2009

Mask of the Soul Drinker, the proprietary school of the Soul Drinker tribe, who have the Chironian floater as their totem spirit. Here's what I have so far:

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Melhanese Staff Fighting
ORE Fantasy - Martial Paths
Written by Hafjack   
Thursday, 27 August 2009

Melhanese Staff Fighting can only be performed with a long walking staff, properly weighted. It is a very athletic discipline and benefits greatly from high levels of dodge, parry, and weapon:staff in order to get all of the synergistic effects as well as the basic benefits of the talents. The intention of this path is to provide a very active, cinematic fight scene with plenty of multiple actions driving the narration. It was inspired by a Livejournal discussion regarding Star Wars combat stunts using Reign.

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Chironian floater
ORE Fantasy - Creatures
Written by Gyromancer   
Thursday, 27 August 2009

A beast evolved in the lightless jungle, the chironian floater is a strange creature indeed: almost spherical and roughly four feet across, trailing four languid, boneless limbs beneath it, the floater drifts placidly and aimlessly through air and water, lighting the night with the gentle luminescence of the blue-green veins of its body. When flying the floater expands several airy, transparent flaps of flesh (far too small to actually carry it; experts suspect that the wings manipulate flows of magic to allow flight) - it also uses these as fins underwater. The floater can effortlessly transition between water and air, showing surprising speed beneath the waves.

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