Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
Notable Events and Sideline Occupations are similar to the Professions
but detail five points of specific skills and advantages acquired in
the course of as much fate as choice. The purpose is to allow players
to mix and match different skills into their characters without a full
profession.
I enjoy the One Roll Characters (from all of versions of ORE they've
cropped up in) but I find they get a little repetative after a couple
of rolls. In lieu I've decided to create a few more Professions and
some new Events (which I'll post later).
Rum & Bones is an organization based around the galleon The Pearl, a
bastion of gambling, drinking and whoring just off the shore of the
city of Marsui. Rum & Bones' Goal is to Dominate the Underworld of
Marsui. We pictured Marsui like a colonial New Orleans and its city-state
rival, The Keys like the tip of Florida with the Corsair's rocky
islands in between.
For playtesting and demoing, I set up a thing I
called "Imperial Harlots" in which the players have characters, but no
stats because those characters are the five people who really run The
Empire (okay, The Empress is in charge, but to make this playable
instead of a game of "persuade the biased GM" the demo assumes she
takes the PCs' advice on everything).