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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
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Adapting the magic system to be more dynamic PDF Print E-mail
Written by Uthred   
Wednesday, 19 September 2007

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While I was happy enough with the adaptation of Wild Talents to handle my Reign->D&D conversions magic needs it is somewhat slow unless the player has a good handle on WT power creation and by introducing a skill priced at stat levels it feels somewhat inelegant. 

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Supplement #3: Secrets of Sorcery! PDF Print E-mail
Written by Greg Stolze   
Thursday, 23 August 2007

As promised, the third supplement is up for ransom.  This time, it's magical. 

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Reign/D&D: Magic PDF Print E-mail
Written by Mick   
Monday, 20 August 2007

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There are three different varieties of magic users. While all rely on the weave to power their magic they are separated by the source of their power and the manner in which they employ it. The three different kinds of spell caster as well as their core spell casting statistic and skill are listed below. 

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Reign/D&D: Character Generation PDF Print E-mail
Written by Mick   
Monday, 20 August 2007

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This is the first draft of my conversion of Reign (with some Wild Talents) for use with D&D (specifically Forgotten Realms). I havent had a chance to playtest these yet, so if theres any gaping holes please feel free to point them out. 

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Reign/D&D: Introduction PDF Print E-mail
Written by Mick   
Monday, 20 August 2007

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While reading through Reign I became quite attached to the idea of using it to run a Forgotten Realms campaign set in Waterdeep with the various Waterdhavian factions statted up as company's and so on. I was then faced with the task of trying to determine what elements of D&D need to mechanically represented and which can be left as flavour/story concerns. 

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A Band of Bastards - Session 4 PDF Print E-mail
Written by Agent Donald   
Thursday, 02 August 2007

This is the fourth session of A Band of Bastards. The group has been resized to Kieran, Lauren, Liam, and Nash. I also have introduced Company rules to the party in the hopes of trying them out in the new future. They’ll certainly get some healthy modifiers from today’s game. 

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A Band of Bastards - Session 3 PDF Print E-mail
Written by Chris Cooper   
Thursday, 02 August 2007

Crap. Instead of just one maybe two extra people I could just slide into the current game, I had three. All of a sudden I had five players. Anyway, the new players are Kieran, someone whose name is also Chris so he’s now known as Nash, and Lauren’s sister, Thingy Majig Watsurnaimagin… no wait, her name is Caitlin. Sorry, Caitlin. 

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A Band of Bastards - Session 2 PDF Print E-mail
Written by Chris Cooper   
Wednesday, 01 August 2007

This is the second session of the Band of Bastards. Due to Russell’s inability to curb his abhorrent work hours has led to his replacement by Lauren. Russell’s character Drennet has been relegated to be an NPC.

 

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