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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
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New Quality: Magic PDF Print E-mail
Written by Old Scratch   
Monday, 08 September 2008

There are guilds where alchemists fabricate gold and living things are born and stir in glass cylinders. There are cults of assassins with the very shadows themselves stir to turn on their masters. There are viziers who summon the spirits of the wind that hear all and speak with the serpents of the earth that have lived for millennia. There are colleges where the wisest and sagest of men and women go forth to share their wisdom with the regents of the world. Magic is a force unto itself.

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Establish Trade/Loans/Cheat on Cartel or Trade Partner PDF Print E-mail
Written by Old Scratch   
Monday, 01 September 2008

This is a means of increasing one’s wealth by establishing an enduring economic relationship with another company. The Trade must be established with a company with a Treasure equal to one less or greater than the initiating Company’s Treasure. Participating in the trade route is a voluntary act by the trading partner, and might require role playing and diplomacy to encourage the prospective trade partner to enter into the relationship.

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Economic Competition/Sabotage/Warfare PDF Print E-mail
Written by Old Scratch   
Monday, 01 September 2008

As it stands now, the only way to hit the wealth of another company is through military action… which in some more sophisticated economies doesn’t make much sense. Shouldn’t two merchant houses be able to wage an economic war against each other?

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Purgatory Western-like PDF Print E-mail
Written by Sean   
Saturday, 09 August 2008

I created this western role-playing game based on the Godlike system ages ago. It borrows heavily from deadlands system (which I borrowed from a friend) and the Feat system of D20 (the only thing worth salvaging in my opinion). Feel free to read, adapt, spell check of dispose of as you see fit.

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Examples of typical Medieval Companies PDF Print E-mail
Written by riprock   
Thursday, 31 July 2008

The following is a pseudo-medieval city statted up for Reign. The City is assumed to have some ruthless and powerful government -- whether that is an autocrat, a council of schemers, a theocracy, etc. is up to the GM. The City Government has access to a certain number of assassins, but these are not battlefield warriors and thus are not reflected as a Might score. 

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7th Sea Swordsmen Schools PDF Print E-mail
Written by Peregrinefalcon   
Thursday, 31 July 2008

Here are my ideas for the main book swordsmen schools.

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Naval combat PDF Print E-mail
Written by HungryJ   
Saturday, 14 June 2008

Ship to ship combat in REIGN basically works like this. Every turn of combat each ship involved has 4 main options: Manoeuvre, Attack, Dodge, Pursuit. The ship does one of these things while the the other characters on board can do other things. Note that naval combat rounds tend to be longer than hand to hand combat rounds (the distances are a lot bigger). 

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The Red Tide PDF Print E-mail
Written by NosyGoblin   
Saturday, 14 June 2008

So, I was wanting to do a traditional berserker-type and have made a martial school for it. This is the first school I've made, so I would appreciate any comments about balance and ideas you have. 

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