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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
SF Rules
[OREHammer 40K] Creating Characters PDF Print E-mail
Written by Agent Donald   
Sunday, 27 April 2008

As both systems - Dark Heresy and ORE (one roll engine) - are percentile based the conversion is quite easy. Below or my rules for character generation: 

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ORE Transhuman Space - Skill List PDF Print E-mail
Written by Adam Smith   
Sunday, 27 April 2008

The skill list for Transhuman Space. 

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ORE Transhuman Space – In the Well and Deep Beyond PDF Print E-mail
Written by Adam Smith   
Sunday, 27 April 2008

All Stats start at 2d. (Cost 24d)
For most PC's roll 12d. Then discard any 2d. (Cost 30d)
Pick upper or lower path for all sets.
Pick which table for each single die.
Then each player gets up to 6d of skills or stats to assign. (Total cost 60d)
 

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Transhuman Space- Arms and Armor PDF Print E-mail
Written by Adam Smith   
Friday, 25 April 2008

Weapons: (THS p155-159)

Name [magazine, weight] Damage; Spray/Area; Close/Long Range (Unloaded Weight)
 

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ORE Transhuman Space PDF Print E-mail
Written by Adam Smith   
Thursday, 06 March 2008

Hello fellow ORE and THS fans. I'm working on a campaign and came up with this character generator largely from the Nemesis one. I am asking for some tips on cranking up the THS a little bit. [Note that this is an In the Well campaign, Mars to Mercury primarily.] 

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ORE rules for Shattered Hopes demo PDF Print E-mail
Written by Lord Minx   
Wednesday, 12 September 2007

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The One Roll Engine has really matured with Wild Talents, Reign and Monsters and other childish things and I think it offers exactly the right mix of grittiness and heroic potential that I'm looking for in a Warhammer 40,000 RPG. I statted one of the Characters in the demo using the rules below. (Incidentally bumping them up to a level I think is appropriate for Throne Agents.) 

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[W40K] Ork Companies PDF Print E-mail
Written by The Unshaven   
Monday, 18 June 2007

Orks I've had some theories for how you could use the Company and Unworthy Opponents rules in REIGN for Orks in the Warhammer 40,000 setting. Anyone can feel free to correct me for Correct Orky Feel, and Actual Facts, as I have mainly by-proxy experience of Warhammer generally. 

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Combat PDF Print E-mail
Written by Chris Cooper   
Thursday, 12 October 2006

China Bright would not be an exciting game without the real threat of character death. When a character enters combat there is a risk of injury and demise. It is this risk that generates tension. There are ways inavoiding hurt in combat: running away and decking out in armour cladding. They may help but they are not foolproof. 

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