Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
COORDINATION
Agility
EVA
Pilot
[Ground Vehicle, Sea Vehicle, Vertol, Atmospheric, High Performance Spacecraft, Low Performance Spacecraft, Teleoperation]
Ranged Combat
[Beam Weapons, Handguns, Longarms, Military Small Arms, Light Support Weapons, Microgravity Weapons, Heavy Weapons]
Stealth
Subterfuge
[Escape Artist, Pick Pockets, Sleight of Hand]
SENSE
Anticipate
Awareness
Follow
Search
Spot
MIND
Computer
Education
Electronics
Engineering
[Fission Drives and Reactors, Fusion Drives and Reactors, Life Support, Nanotech, Microtech, Robotics, Mass Drivers]
First Aid
Humanities
[Law, Literature, Philosophy, etc]
Linguistics
Logistics
Mechanical
Medical
[Genetics, Pharmacology, Surgery etc.]
Memetics
Natural Science
[Biology, Chemistry, Physics etc.]
Navigation
[Land, Sea/Air, Space]
Research
Security
[Cryptography, Surveillance etc]
Survival
Tactics
COMMAND
Analysis
Bluff
Inpiration
Intimidation
Leadership
Performance
[Acting, Dance, Storytelling, Sing etc.]
Seduction
Streetwise
EMPATHY
Counseling
Discipline
Etiquette (I like the Streetwise idea K)
Hunch
Magnetism
Meditation
Persuasion
*flexible weapon are indeed nunchaku as well as manriki gusari, tri sectional staff etc.
Mods so far:
Streetwise is Command usually.
Inspiration is ditched in favor of Leadership.
Meditation should be Mediation!!!
Anticipate is ditched as well.