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Power Dice and Instinct Dice PDF Print E-mail
Written by Everything/   
Thursday, 19 February 2009

I've been thinking about Wild Talents, and come to the conclusion that I don't like hard dice much. They seem a bit too cheap for their usefulness, and the fact that they always hit the head doesn't really match up with the idea of uncontrolled power. Neither of the alternatives in the book interested me much, either. Rather than just
fret about it, I came up with a couple of alternatives, and I'd like to hear people's opinions of them.

d10Power Dice (pd): Inspired by the way the wiggle die on recoilless autofire works. These dice act like wiggle dice, except that they can only be added to preexisting sets. Essentially, they don't increase your chance of succeeding, but they do increase the degree of success.

Instinct Dice (id): When a power has instinct dice, when rolling, one distinct die is rolled along with all regular dice. All the instinct dice are then set to the hight that the distinct die rolled. Obviously, these dice are only useful if multiple are bought. The can represent a power that never fails, but isn't under the complete
control of the user.

What do you think? Do these die types both seem to be worth about twice as much as a regular die?

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JTS   | Registered | 2009-02-20 07:13:16
I would say these are good alternatives. I'd go with Instinct over Power, but otherwise, I think they are fairly balanced.
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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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