| Review of Nemesis on RPG.Net |
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| Written by Agent Donald | ||||||
| Saturday, 28 October 2006 | ||||||
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Tomb's Grave has posted a review of Nemesis on the website RPG.Net. His conclusion is that there's just not a lot of games this good and this free. "Hasten yourselves and pick it up--you've got nothing to lose but a few megs of space. " "Concerning its comparisons with BRP: Call of Cthulhu is, well, Call of Cthulhu, and it does what it does well. But what does it do well? ...Call of Cthulhu. It's the definitive Lovecraftian RPG, not to mention the first, and defined horror roleplaying. How does NEMESIS relate? NEMESIS takes over where Call of Cthulhu d20 started: making Call of Cthulhu, and the Cthulhu Mythos itself, better suited to non-Call-of-Cthulhu-style modes of play. NEMESIS does action well, is scalable in power--even moreso than Call of Cthulhu d20--and alloys to other genres much easier than out-of-the-box CoC. It's not pure gold like Call of Cthulhu d20--naturally, because the authors don't have ample ample cash to spend on a stable of artists, thus somewhat waylaying its maximum Style potential--but it's definitely a dire statue hewn from a single massive block of jade.
For a clear layout and (almost always) clear text, it gets a 3
Style. For a kickin' game system that still needs a little nudging and
customization to reach unadulterated awesome, it gets a 4." Read more at: www.rpg.net
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