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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
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The Gateway Book PDF Print E-mail
Written by The_Usernameless_Horror   
Thursday, 01 February 2007
This anonymous looking book has a number of very unusual properties if examined closely. It is fastened with a heavy metal clasp, which contains metals completely unknown to science. The lock is near unbreakable and the mechanism very hard to open (half Locksmith rolls). The covers and paper are similarly weird, containing fibres from plants no botanist can identify.

The book itself contains a description of a series of fantastic places and impossible things, including much on the subject of the mythos. Central to the description is an island from which the book's creator worked, and claimed to have reached by magic. He also claimed to have visited many other worlds from this island, which he found comparatively safe and used eventually as his home and base.

However, the book is more than mere information. Anyone reading all of it will find the book itself is the gate used by the book's author to reach this world, and must make a POW vs POW roll (against POW 25!) to avoid beind dematerialised by the book's magic and transported to the island described. The book is left behind on this trip. On the isle many other books can be found and many worlds visited. How the traveller can ever return to his own world is up to the keeper...

Cthulhu Mythos +4, 2 weeks to read, Sanity Loss 1d3/1d6 + 1 if the reader passes through the gate.

 

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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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