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| The Wandering Ghosts |
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| Written by The Unshaven | ||||||
| Wednesday, 26 March 2008 | ||||||
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The Wandering Ghosts are some of the antagonists within the module "Quiet Places and Forgotten Things." Because they could function equally well within a great many storytelling contexts of Delta Green, Nemesis and Dark Conspiracy, I have created them their own seperate resource including character sheets and brief character dossiers. The Wandering Ghosts are dangerous, twisted and increasingly inhuman - but they were profoundly human once. They are not part of a government conspiracy, or an attempt to save humanity from dangerous secrets. Instead they are dangerous secrets themselves, and entirely on their own side. But the main thing they are is what the players might themselves become, as something vast and terrible reached out to make them monsters without asking first, leaving them to deal with the aftermath. Should it be relevant, stats for adapting the Wandering Ghosts to the Dark Conspiracy rules conversion for NEMESIS are available here.
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