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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.

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Top 8 Most Popular Articles PDF Print E-mail
Written by Agent Donald   
Monday, 05 March 2007
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Wanna know what the most popular articles on Project Nemesis are? Well, you have to read on, but I can say that three of them are for the Delta Green setting, one of them is for BRP's Call of Cthullhu game and none are for the Wild Talents game.

Wild Talents has just been released and not everyone has received their copy yet. Hopefully in the next update we will see a couple of articles for the Wild Talents game.

But the rerelease of Delta Green is also on the horizon, so maybe you think that the top 8 should consist soley of articles for Delta Green. Or maybe CoC or the China Bright setting. This will be up to you. Make sure to post any write-ups or articles you have for either Wild Talents, Delta Green, default CoC or any another variant to ProjNem and maybe the next top 8 update will show some of your (favourite) articles.

Top 8 Most Popular Articles on ProjNem:

  1. One Roll Character Generation
  2. Green Boxes - an explanation   
  3. Operation: Schrodinger's Dilemma   
  4. Hellboy   
  5. Generating Clean-Up Crew PC's   
  6. CoC Adventure Timeline   
  7. Converting from BRPS to Nemesis ORE   
  8. DG's Rules of Engagement
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Jon Nyx - I'm surprised...     | 68.217.6.125 | 2007-03-06 07:48:13
...that Schrodinger's Dilemma is one of the mot popular articles on the board; thanks! Maybe I should finish working on the expanded v2.0 rewrite. Gimmie some input here:

* What did you like?
* What did you think sucked?
* What would you like to see added?
* What should I leave out?
* What would you like to see changed or expanded?
* Has anyone actually played the scenario? If so, how did it go?

Any feedback would be great.

-- Pope jonnyX
Mattias Östtklint     | 217.210.100.103 | 2007-03-06 16:59:31
Haven't played it (between groups at the moment). It would be interesting to play it as "groundhog day", at least the final encounter, notes on this perhaps? I would scratch some of the cubscouts and nun theresa comments, they really don't do much for the piece, write something about how this is a popular place for school visits and so on instead. Map would be appreciated (not that the floor map can't be found with some looking, but I'm lazy). Expansion on what he might be, and what the different approaches could yield in that case (He's a monster in disguise they start chatting yields different results than óther combinations).

Good stuff!
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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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