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Home arrow ORE Superheroes arrow Actual Play arrow Wild Talents: Pirates! - Session II
Wild Talents: Pirates! - Session II PDF Print E-mail
Written by Xarei   
Tuesday, 20 November 2007

Upon mention of the ring a detailed image pops into the Bull’s mind, he could clearly see the ring in every detail. 

EDWARD: “We need to get that ring, I think it’s important somehow.”
JIM: “I do think that is a terrible idea.”
EDWARD: “Alright, what can I do to make it a good idea?”
Their discussion continues while the rest of the village awakes and begins a more elaborate morning ritual. The young man that was picked for marriage and his new wife seemed to be the center of the ritual along with the eldest warrior who is carrying what seems to be a mummified corpse until Al feels from it the sluggish thoughts of unconsciousness.
The sailors watch in growing horror as a bridge is laid across the village’s moat and the aged warrior disrobes and disarms. He begins his walk.
GM: “He walks right into the jungle, the web, the body still in his arms. He doesn’t flinch or cry out when the first spider leaps to his neck to feast, but you sure do. You should make Cool rolls.”
ALBINUS’ PLAYER: “Al can’t see but the force of the man’s suffering will make him drop to his knees.”
EDWARD: (Fails) “Ah! God!
JIM’s PLAYER: (Fails) “Jim is too busy vomiting to cry out.”
GM: “You thought you were OK until you saw the spiders go for his eyes.”
AZAKA’S PLAYER: (Succeeds) “I’ll… grimace.”

Upon the warrior’s death the young man takes up his clothes and assumes his place as a man. The ritual concludes and the sailors notice that a council of the warriors begins. Albinus telepathically listens in and finds that their debate revolves around the tribal status of himself and his companions. The other three, worried about being fed to the ‘web of life’ ask him to delve deeper, but Albinus instead seeks the priest that the Bull had met earlier.

Apparently easily able to rebuff the contact if he chose, the priest instead invited Albinus into his mind, crafting the scene to resemble his monastery. When Albinus explained that he had his abilities because he was cursed by God, the priest offered to take his confession, and later to hold mass for him in the mindscape church he had crafted.

While Albinus was unconscious for several hours attending mass in the monk’s mind the rest of the group was left without a translator. Feeling dangerously close to becoming spider food, they agreed to make a break for the beach as soon as the villagers were distracted. Azaka had assured them that he could keep the spiders at bay.

Later that day they took their chance when the villagers were beginning a long re-enactment of their fall from grace. Azaka beseeched the Loa to open a way through the jungle and the Bull bodily grabbed Albinus and they sped through the opening webs. Distracted by the ritual, only four of the tribe’s warriors pursued them, but with their experience with the terrain they soon came within striking distance of Jim and Azaka. Until, that is, Jim spied a shallow gorge, he grabbed Azaka and jumped for his life, tumbling to the ground and outpacing the warriors.

Just as Azaka’s power was waning they returned to the beach to find a confused priest and a somehow more intact Demon’s Eye. Albinus and the priest scrambled into the ship while Jim and Azaka went to defend the Bull as the big man tried to dislodge the ship from the shore.

AZAKA’S PLAYER: “I hold the spider carving I made earlier with a knife at its belly, I want to intimidate the warriors.” (Fails Roll)
GM: “One warrior contemptuously bats the carving out of your hand, the other pommel strikes you in the chest.”

Jim dodged, the Bull heaved and Azaka discovered the better part of valor. As Azaka scrambled up the side of the ship the priest clung to the side to ward off his attackers. The keen eyed Jim noticed that when the priest struck his assailant with a gardening implement his whole arm dropped to his side. One last herculean effort from the Bull and the ship took to the water. Jim came through in the clinch to ward the vessel away from the partial submerged coral and steer the Demon’s Eye to open water.



With one mast, no idea where they were, and two weeks of the meagerest of rations the five men sail West in hopes of finding land. A few days of bed rest does them good and Azaka takes up the cause of repairing the mast.

AZAKA’S PLAYER: “I will talk to each person, and ask them to join in a ritual to repair the mast.”
ALBINUS’ PLAYER: (Clapping)”I do believe in masts!”
GM: “What about the monk?”
AZAKA’S PLAYER: “I will leave him out but I won’t be secretive.”
GM: “A bit after you start the ritual, with chanting and holding hands around the broken mast the priest will move toward you with a very disapproving look.”
AZAKA’S PLAYER: “I ignore him.”
GM: “He moves around to your side and puts a hand on your arm, he looks sad but firm like a father to his wayward child.”
AZAKA’S PLAYER: “I continue the ritual.”
PRIEST: (Intoned in Latin) “Thou shalt not suffer a witch to live”
GM: “Declare actions for combat.”

Jim shoved Azaka to the deck, just barely in time to avoid the bladed trowel that appeared in the monk’s hand, while the Bull attempted to tackle him. Azaka ran to the aft of the ship while the Bull’s next swing was cut short when the priest’s blade found his flesh and his arm went numb. Jim’s rapier found the priest’s flank, but his geas to strike only the unjust doubled him over in pain. Azaka released the anchor and the combatants went flying, the Bull and the monk were flung from the deck and barely managed to grip the side. The Bull aimed a kick at the priest, who seemed to have started reciting the Lord’s prayer and gripping his silver crucifix. Before Edward’s boot landed the priest was gone inexplicably, outside even the range of Albinus’ senses.
After a day of recuperation Azaka finished the ritual and went further to ask the Loa for a strong Westerly.



Even with only four people the food situation was becoming dire for our sailors when they spied a French merchant vessel. Initially the merchant set course to avoid their dark ship, but by improvising a flag and sailing non-threateningly, they set up a meeting with the merchant captain.

JIM: “We were once prisoners aboard this ship, but now it is ours, we need food and a peek at your charts, and we have silver to pay.” (Showing him a bar)
CAPTAIN: “How much silvehr exactly?”
JIM: “A few bars.” (Fails his Talespinner roll)
CAPTAIN: “Good, good. Ah ahm sure that as an Englishman you ah familiah with the laws of supply and dehmand.”

After some haggling, the group pays one third of their silver (high seas robbery for what they got) for enough food to make port and a good idea of where the likely ports might be. There were worries about the piratical appearance of their vessel and the difficulty of spending Spanish silver in a Spanish port and so they decided to strike out North for San Domingo and then on to Isla de Tortua, more commonly known as Tortuga.
A day away from Port-au-prince the sailors weigh anchor for the night in the company of a French galleon and a local sloop. As Azaka takes the first watch he notices a cold fog roll in, unseasonable at any time of the year. Distracted, he fails to notice a sleek blue ship named le Cadeau Hecate (Hecate’s Gift) until she has come along side the Galleon and begun to board. He races to the cabins and wakes his companions, who decide that they will help the galleon and set off in their long boat.

After clambering up the side of Hecate’s Gift they saw the pirates who were busy plundering the nearly defenseless galleon. The three gunners and the captain were left on the sleek ship and they turned toward the invading sailors; all four of them beautiful women, their captain the most striking of them all. With her pure white hair glinting in the moonlight the captain of Hecate’s Gift levels her blade at the party.
And on that scene the session closed. 

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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

 
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