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Project Nemesis

Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.

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UA-style make'em'up skills PDF Print E-mail
Written by Benjamin Baugh   
Monday, 26 March 2007

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I was playing with my Wild Talents Victorian alt-history project last night, and while modding the skill list, I was struck by how easily WT could accommodate a DIY skill system like Unknown Armies uses to such good effect. 

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Alternate Rules for Large Thrown Objects PDF Print E-mail
Written by Ryan Denison   
Tuesday, 20 March 2007

Here are some alternate rules for taking damage from large thrown objects. 

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Vampire PDF Print E-mail
Written by Marco   
Monday, 19 March 2007

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This write-up is based on the sort of modern interpretation of western vampire legends that has sometime appeared in fiction. It possesses the typical vulnerabilities. Instead of food they require blood. Blood is more difficult to acquire than food – all other things being equal – so I’d probably allow a vampire to only have to feed every few days. Maybe I’d have them lose one point of will for every day they did not feed. I’m not sure about that idea though. 

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The Omni Weapon PDF Print E-mail
Written by James Beggs   
Wednesday, 14 March 2007

The Omni Weapon is an object that is capable of molding itself to any weapon the user desires - with two limits. The first being that the user must understand how the weapon he desires would work; if you don't understand the science behind the weapon you wish it to mold into, then it can't change into it, as it takes the design from your own mind. That doesn't mean you have to design it in detail, but you have to understand it. 

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Randolph Carter PDF Print E-mail
Written by Agent Oracle   
Monday, 12 March 2007

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Randolph was a failing journalist before he became a failing war correspondent. Within days of arriving in France, he stole a decade-old Cadillac and drove towards the front lines, intent on getting an exclusive story instead of the propaganda-filled mash that the officers were spoon feeding the other writers. 

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Intrinsic: Resilient PDF Print E-mail
Written by Dennis Detwiller   
Sunday, 11 March 2007

Though WT is angled towards an Ultimates/The Authority kind of supers, the system is designed to be easily tweakable up and down the scale from gritty to four-color. The first and foremost need-be for four-color is an intrinsic like Resilient. 

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Sombra PDF Print E-mail
Written by Marco   
Sunday, 11 March 2007

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Years ago I came up with the idea of a super who did not exist in all three spatial dimensions, and who could not be perceived or affected from behind. I found it easy to create a character based on this odd idea using Wild Talents. 

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Gregory Panzer / Head Like a Hole PDF Print E-mail
Written by Tomb's Grave   
Thursday, 08 March 2007
"Tune in, turn on, wake up." - attributed to Gregory Panzer
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